Yeremia Maroutian
1806 Miles Ave. Apt 112, Cleveland OH, USA
Correspondence to: Yeremia Maroutian, 1806 Miles Ave. Apt 112, Cleveland OH, USA.
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Copyright © 2025 The Author(s). Published by Scientific & Academic Publishing.
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Abstract
We introduced notions of perfect and proper refinements for prenucleolies of fuzzy games. The paper deals with the existence problem of the mentioned kind of refinements. It is shown that perfect and proper refinements exist for the games possessing with prenucleolies. Continuity for nucleoluses of classical cooperative games proved in Schmeidler (1969). We extend it to prenucleolies of fuzzy games and show that it remains true for prenucleolies of fuzzy games too when the latter ones exists.
Keywords:
Fuzzy prenucleoli, Perfect refiner, Proper refiner
Cite this paper: Yeremia Maroutian, On Refinements of Fuzzy Prenucleolies and Continuity of Game to Prenucleoli Mappings, Journal of Game Theory, Vol. 14 No. 1, 2025, pp. 9-13. doi: 10.5923/j.jgt.20251401.02.
1. Introduction
For Nash equilibria of finite player games the notion of perfect equilibria has been invented by R. Selten (1975) and by R. Myerson (1978) it has been developed as proper equilibria. Game theorists started working with refinement problems still in 1960’s [Wu Wen-Tsun and Jian Jia-He (1962)]. But for many of them keeping busy with various kinds of refinement problems has become stylish only since 1970’s. Then those have been relating to refinements of Nash equilibria. The important ones among refinements of Nash equilibrium concept are perfect equilibrium of Selten (1975), proper equilibrium of Myerson (1978), persistent equilibrium of Kalai and Samet (1984) and stable equilibrium of Kohlberg and Mertens (1986).As far as new is theory of prenucleolies itself, so it is the first attempt of refining them for fuzzy games. We conduct analysis in formulation that is similar to the one in Schmeidler (1973).The set of coalitions of fuzzy games that we deal with is atomless measure space. Each fuzzy coalition chooses a pure (classical) coalition from finite set of all pure coalitions. The payoff to a fuzzy coalition defines by excess of the chosen pure coalition and the average excess of the rest of coalitions. A game is a continuous mapping, which to fuzzy coalition associates a utility function.Section 2 devoted to definitions and preliminaries of notions, which used further.In Section 3 introduced ε-perfect (ε-proper) and as well perfect (proper) refiners. They accompanied with necessary interpretations.That for fuzzy prenucleolies there are ε-, and full refiners we prove in Section 4.Section 5 contains the proof of continuity for game to prenucleolies mapping.
2. Some Definitions and Notions
The definitions of fuzzy prenucleolies of a game are contained in Y. Maroutian [2024a.b]. For refinement purposes we need to redefine the fuzzy games. In the formulation that follows, fuzzy game is a pair (T, v), where
is the set of all fuzzy coalitions endowed with Lebesgue measure. N is the set of all players and
is the set of pure coalitions. The pair
refers to prenucleolies that obtained at some step p of minimization of fuzzy excesses.An excess profile is a continuous function f from
to
, which to
maps a pair that consists of a pure coalition
and a payoff vector vector
. By them one can figure out excess
By F we will denote the set of all excess profiles f. Magnitude of
refers to the average excess of all coalitions from
, where
replaces the excess of
that we mentioned above. For any
and
In the description below regarding to finding of the best payoffs we should stress that it is a process, which entirely based on pure coalitions. Mapping
for what
is a vector function of payoff, chooses vectors
for pure coalition
Reasons that we use pure coalition from set to find best payoffs are following:
is a finite set and also there are pure coalitions in set
too. This is something that simplifies the assessment of payoffs. Farther a game maps utility function to the pair of pure coalitions excess and average payoff of the rest of coalitions. Utility functions enable games to separate best payoffs for fuzzy coalitions. They assess the utilities of pairs
. This process results to finding of the best payoff for a fuzzy coalition.The process that we mentioned right now consists of two components by what one can model how the excess profile works. The first one of them is the rejection by coalitions of those vectors
that do not provide maximum payoff for, and the second component is the refinement of set
of vectors with insufficient payoffs. Let U denote the set of real valued continuous functions called utility functions that defined on
where
is the set of excesses of pure coalitions
We assume that U endowed with supnorm topology. Game defines as a continuous function v:T→U. Based on what’s above a fuzzy coalition’s payoff is continuous function of the pure coalition’s excess and average excess of the rest of coalitions from the set
.The expression
calls normal form of fuzzy game (T, v).Through it defines the magnitude of payoff for coalition
“For non-cooperative games in many real, game like situations a mixed strategy has no meaning” (D. Schmeidler (1973)). We cannot share this point of view when it comes to fuzzy coalitions and from there as well to fuzzy prenucleolies in cooperative games. That is the reason because of what proving existence of a pure refinement in fuzzy cooperative game is not as important as it is doing the same for pure T-strategy equilibrium in non-cooperative games. From there we will just get along with proving the existence of arbitrary (pure or fuzzy) refiners of prenucleolies. At the same time though proving existence of pure refinement still can be counted as a problem, however here we do not keep busy with it.
3. Perfect and Proper Refiners
In this section we define perfect and proper refiners for fuzzy prenucleolies as well make some interpretations. Let F again is the set of a all continuous functions f such that
, and by
we denote the average excess of all coalitions
is Lebesgue measure defined on T.Definition 3.1. An ε-perfect refiner of v is a function
such that for almost all
and for arbitrary i,j if
then
for all
Definition 3.2. A perfect refiner of v is a function
if there exists a sequence
where each
is a
-perfect refiner,
and for almost all
limsup
.Definition 3.3. An ε-proper refiner of v is a function
such that for almost all 
and for i,j if
then
for each
and
.Definition 3.4. A proper refiner of v is a function
if there exists a sequence
where
are
-proper refiners,
and for almost all
limsup
.Let farther describe the way refiners of the set of prenucleolies work. In definitions above to an ε-perfect (proper) refiner given infinitesimal weight if it does not provide coalition
with the best payoff in condition that the average payoff to the rest of coalitions remains the same. That results to refining
from the vector
, which ascribed to pure coalition
by the excess profile of
. So, the written right now as well explains the essence of refiners.The refinements we consider based on the concepts of perfectness and mistake for perturbed games. According to the concept of perfectness players with small probability make mistakes which results to forming of coalitions with pure participation of some players. This idea mathematically modeled via perturbed game, i.e a game in which players only allowed to participate in completely fuzzy coalitions.Let (T,v) is a game and
is its prenucleoli. If coalition
and for another coalition
when j≠k,
also
has a value s.t for
then x, which is a best payoff for is not so for
From there, this is a case when full participation by a player in a coalition is not preferred. At the same time in a game (T,v) its prenucleoli
not stable against the mentioned kind of perturbation in the data of the game.
4. The Existence of Refiners of Prenucleolies
We base the proof on a result of Abian S and Brown A.B (1961). That makes it much more direct and simple compared with the use of Kakutani’s theorem.Definition. Let F: X→Y be a multifunction on X into Y. A selection for F is a single valued function f: X→Y such that
for each
An isotone (continuous, etc.) selection is a selection, which is isotone (continuous, etc.)Theorem 1.7. (Smithson R.E. (1971)). Let X be a partially ordered set and F:X→X be a multifunction on X satisfying the following monotonicity condition: If,
and
then there is
such that
. If
for all
then there is isotone selection for F.Another result to be used is Theorem 3 from Abian S. and Brown A.B (1961).Theorem 3. Let X be a partially ordered set in which every nonempty well ordered set has a lub in X. F: X→X is a multifunction on X such that for each
there exists a
satisfying to
. Then F has a fixed point.Farther we will prove the existence of proper refiners.Theorem 4.1 Exists a proper refiner in every fuzzy game that possesses with prenucleolies.Proof. In Lemma 4.1 below we show that there is an ε-proper refiner for any 0<ε<1. Then we prove existence of proper refiners.Lets recall again that F is the set of all continuous functions.
, and S=
is a nonempty set.Define correspondence
for arbitrary
and
Let
be a correspondence such that
and
Lemma 4.1 For any
and
sets
and
are nonemtpy.Let
and
are some fixed values and
is a pure coalition. Assume
and
is the cardinality of
denote
From
follows that
of what obtains
and
. Let vector
with coordinates that satisfy to inequalities we just obtained is value of some function
at fixed coalition
. So, this way the function
. The continuity of function f follows from continuity of
in the expression of excess
joint continuity of utility function
from its arguments. From there really there is a continuous
for
, or nonemptiness of
has been proved.The nonemptiness of mapping
for every q follows from integrability of functions f.To apply Abian S. and Brown A.B (1961) fixed point theorem we will need that set S has been partially ordered (POS). So will be assumed that there is some relation of ordering, for example
vector ordering on S.Lemma 4.2. Let for
and
Then there is
such that
Proof. By definition if
then there is
such that
To prove that for
there is
for what
for almost each
one can construct function
by taking
for a.e.
where
is a vector s.t.
Constructed this way vector
and
The property we just proved will be called condition of monotonicity of multifunction
.Lemma 4.3. For every nonempty well ordered subset
.Proof. Lets recall that
For subset
one can represent lubY as limit of some sequence
where each
From there
where limsup
. Hence,
for arbitrary
and from there also for well ordered subsets of Γ(q).Lemma 4.4 For multifunction
if
then there is
such that
Proof. For arbitrary
From there, if to take
the vector
will satisfy to
inequality, which requires.Now remains concluding the proof of theorem. In Lemmata 4.2-4.4 we have proved conditions that are in hypothesis of Theorem 3 from Abian S. and Brown A.B. (1961). Based on that mapping Γ possesses with a fixed point, which means the existence of
such that
and
is an ε-proper refiner.Let
be a sequence such that
and
Based on Lemma 4.1 for every
there exists
such that
is an ε-proper refiner. Due to continuity of functions
that defined on close sets they are bounded and from there, so are
and hence the sequence
contains a converging subsequence. So, we can assume that converges
That means exists
is a limit point of
By Lemma 4.1 each limit point of
belongs to
The latter one proves existence of a function
which is a perfect refiner for prenucleolies of game (T,v). We concluded the proof of our theorem.Corollary. It is obvious that existence of perfect refiners follows from the existence or proper refiners.
5. The Continuity of Game to Prenucoleolies Mappings
In this part for concave fuzzy games we prove the continuity of game to prenucleolies mappings. Let
and
is a mapping that to each game
corresponds the set of its prenucleolies, i.e. set
.Definition 5.1. A map
is lower hemicontinuous (l.h.c.) at
if for every
if sequences
are such that for each
when
is l.h.c. if it is so at every
Definition 5.2. A map
is upper hemicontinuous (u.h.c.) at
if for arbitrary
exists
such that when at 

then for all
Map
is upper hemicontinuous if it is so at every
The
and
are metrics on CFG and X.Before moving ahead to ensure the continuity of map
we need max norm on CFG. For 
Proposition 5.1. Let for
is a mapping, and
is game v’s set of prenucleolies. Then mapping
is continuous.Proof. Proving of mapping
continuity we start with it’s lower hemicontinuity. Let for a game
is following map, i.e.
. Here
is the set of prenucleolies
for game
, which means it is the solution of MP at last step
. | (5.1) |
Assume that
when
, and
is a sequence such that for every
Let for an
a way that when
Below we modify the utility function of MP(5.1)
Due to
From there it follows that
When t is big enough
.Based on what we have that for an
, expression, which is in first module sign at right hand side of the above inequality in limit becomes:
in case if vector
. As a result we obtain that
The latter means the required lower hemicontinuity of mapping
To prove the upper hemicontinuity of mapping
at
lets assume that vector
. We need to show that if for
there is
such that when for some characteristic function
takes place
then for all
Vector
is a solution for following MP:
where
and
Let assume that also for some game
are solutions of corresponding to v MP. In the following for games v and
we assess difference of utility functions that take part in their MP’s, i.e.
From there,
For
small enough if
then we obtain that  | (5.2) |
For the left hand side of inequality (5.2) we need to show that if for small enough
if
As far as for every
it also true that
where
is the set of all preimputations of
, hence when
and
From there,
For
small enough, i.e. in the limit case MP for game v from
transforms to MP that is for
It means that
The latter together with inequality (5.2) results to
for all ieN.This is what we needed to prove.For games
possessing with single prenucleoluses the continuity of mapping
remains true as well.Proposition 5.2. For possessing with prenucleoluses games
mapping
is continuous.Proof. Let
are games such that for
small enough
and both of the games
and v possess with single prenucleoluses. Prenucleoluses for both kinds of games:
and
are solutions of finite number of MP’s. Solutions of MP’s for
when
is small enough because of weak inequalities that satisfy as well to 
By the other side,
because
and for
small enough
as well due to fact that
.This proves our propostionGlossary and List of NotationsG=(T,v)- fuzzy game with set of coalitions T and characteristic function v. Briefly we say also game G or game v. Partially 

normal form of a fuzzy game.
set of preimputations of game v, which is a set of vectors that satisfy to condition of efficiency:
inductively defined sets where k=0,1,…,p (p<∞). Each one of sets
corresponds to k-th step of prenucleolus’s construction:
metrics on set T
set of coalitions corresponding to constructing of prenucleolies at it’s k’th step: 
-set of all pure coalitions: 
excess of fuzzy coalition
from division vector x, where
is inner product of vectors x and
.
excess of pure coalition
from division vector x.Function
continuous function called excess profile. Mapps to each fuzzy coalition
a pair consiting of pure coalition
and division vector x.
average payoff of all coalitions from set
,
is Lebesgue measure.F- set of all excess profiles
U- the set of all real valued jointly continuous functions
defined on
is the set of excesses of pure coalitions
continuous function. Redefinition of game for refinement purposes.Refinement- process of separating for each coalition
it’s best payoffs from the set of all prenucleolies
.Refiner- excess profile that from a coalition
receives the maximum veight based on providing with the best payoff.Prenucleolus- unique vector to which results process of constructing of sets
after finite number of steps. Possess with prenucleolus piece-vice affine games.Prenucleoli- set of vectors that obtain as result of stabilization of sets
started from some number
. i.e for
.MP- a minimization problem that discussed at some step m for finding of prenucleolies:
CFG- the set of fuzzy concave characteristic function games.FC- set of fuzzy coalitions.
the prenucleolus of game (T,v).
the prenucleoli of game (T,v).lubY- least upper bound of set YThe author appreciates the reviewer and the editorial assistant for helpful comments.
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