Yeremia Maroutian
1806 Miles ave. Apt 112, Cleveland, OH, USA
Correspondence to: Yeremia Maroutian, 1806 Miles ave. Apt 112, Cleveland, OH, USA.
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Copyright © 2024 The Author(s). Published by Scientific & Academic Publishing.
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Abstract
We give direct proofs of existence for the prenucleolus of fuzzy game for three different classes: strongly bounded; with lattice politopic sets of preimputations; and for the case when the game to solutions mapping possesses with continuous and monotonic selection functions. Generalized Zhou’s result on the weak coalitional monotonicity of fuzzy prenucleolies. In the last part we characterize fuzzy prenucleolies by four properties.
Keywords:
Fuzzy prenucleolus, Fuzzy prenucleoli, Strongly bounded games, Lattice politopes
Cite this paper: Yeremia Maroutian, The Fuzzy Prenucleolus II. Direct Existence Proofs, the Weakly Coalitional Monotonicity and a Characterization, Journal of Game Theory, Vol. 13 No. 1, 2024, pp. 15-20. doi: 10.5923/j.jgt.20241301.03.
1. Introduction
The optimality principle for TU games, which in game theory known as nucleolus has been introduced by D. Schmeidler (1969). Since then it has attracted many researchers working in field of cooperative games. E. Kohlberg (1971) has described new properties of the concept, by Megiddo N. (1974) proved its nonmonotonicity, L. Zhou (1991) had a paper about weak coalitional monotonicity (WCM) of nucleolus. Sobolev A. (1976), Potters J. (1991), Sniders C. (1995), Voorneveld M, Nouveland A. (1998), Orshan and Sudholter P. (2003), have works that characterize the decision rule through various sets of properties. After Aubin J.-P. (1981) introduced the fuzzy concept in game theory extension of existing in the classical theory decision rules to fuzzy cooperative games has become matter of principal importance. Core has been generalized by Aubin (1981) and Shapley value by Tsurumi et. al. (2001). Maroutian Y. (2017) has extended to fuzzy games classical nucleolus and in Maroutian Y. (2019) in a setting that varies of what described in Tsurumi et. al. (2001) generalized for the fuzzy case Shapley value. Section 2 devoted to preliminaries that are known from the classical theory and the background material. The latter mostly refers to inductively defined sets [
,
]. That inductive process after finite number of steps provides with prenucleolus. There are direct existence proofs of prenucleolus in Section 3. For three different classes of games: strongly bounded games, games with lattice polytopic sets of preimputations and for belonging to same class games but possess with certain continuous selection functions we give direct existence proofs for the prenucleolus. In section 4 we extend to fuzzy games result of L. Zhou on weak coalitional monotonicity of prenucleolus (WCM).Section 5 characterizes prenucleolus through four properties: Nonemptiness, WCM, Consistency and Converse Consistency.
2. Preliminaries and Background
Nucleolus of a classical cooperative game
is an imputation that is the best in sense of some preference relation
Let for game 
is the set of all imputations for game G.By magnitude
denotes excess of coalition S from vector x. Vector of excesses
defined with components
Clear that components of
ordered decreasingly. On set
defined quasi-order
following way. For
where
is for lexicographic order. That means exists a number
such that
and
Definition. For
and characteristic function
the set
is nucleolus for Y if vectors from
are minimal in sense of relation
i.e.
Theorem (Schmeidler (1969)) For every nonempty, convex and compact set the nucleolus exists and consists of only one vector. Theorem (Sobolev (1975)). Let for a game
payoff vectors are preimputations from set
Then game G has a nonempty prenucleolus, which consists of only one vector.Due to violation of individual rationality for outcomes from
that set no more is compact and hence it is different of the set
. Despite that, the statement on existence and uniqueness of prenucleolus keeps remaining true. For a fuzzy game
where
is the set of fuzzy coalitions let
is the characteristic function of that game. Set of preimputations is the set of vectors that satisfy to condition of efficiency:
We inductively define sets
by accepting that
For
we define sets
the following way:
and sets
:
where
and
is the distance between point
and set
:
, where
When k increases sets
do not decrease:
If for some
it turns out that
, then that in its turn entails stabilization of corresponding set
, or otherwise, with increasing of k
does not decrease any more. That kind of stabilization of sets
after finite number of minimization steps can happen in case of games with no piece-wice affine characteristic functions.Vectors from mentioned kind of sets
we call prenucleolies in different of unique vectors that are prenucleoluses.
3. Direct Existence Proofs
3.1. The Strongly Bounded Games
Definition 3.1.1 A game
is strongly bounded if there is a number M>0 such that for every vector
and coalition
inner product
It is clear that for a strongly bounded game set of division vectors
is compact and convex.Definition 3.1.2
is a piece-wice linear characteristic function game if there is a collection of simplexes
, such that for each i, j if
as well for
, where
and
is a linear function.The following is a direct proof of existence of fuzzy prenucleolus for strongly bounded piece-wice linear characteristic function games.Theorem 3.1.1. A strongly bounded piece-wice linear characteristic function game possesses with a unique prenucleolus.Proof. Let the following equation holds true on some simplex
:
Below we deal with minimization problem (MP):
where
and
This problem has a solution because set X is a polytope. Solution of that minimization problem is the set: 
is a polytope because
It also is convex and bounded. From there sets
, where
are compact and convex. For
and
inner product
is a linear function of
. Hence, instead of
we can deal with inner product
, where
is some vector. Expression
reaches at some coalition
for every k. It is well known that
reaches only on extX. From there, as far as in the problem for
is the set of points of minimum for expression
hence
Because set of preimputations X is a polytope, so for a bounded game it also bounded, closed and convex. So is set ext X of X. The solution of MP can be represented by a mapping
From
follows that
and for each
is a nonempty and convex set. So, according to Kakutani’s theorem mapping
possesses with a fixed point, i.e. with an
such that
and
is a subset of set 
From the written right now it follows that for
To conclude the proof remains to consider the case, when
and
Started from some number m
and as well
for arbitrary m. Holds true the inclusion: 
Denote:
and
where
is an arbitrary number.Accept we have that
and
Due to inclusion above
H. From there,
The latter one completes the proof that H* is the prenucleolus of game 
3.2. Games with Lattice Polytopic Sets of Preimputations
In case of strongly bounded games set of preimputations to deal with obtains as a result of excluding from the initial set X big chunks of preimputations. This is a restrictive measure, which can cause fair objections. Dealing with games that have lattice polytopic sets of preimputations is a way for evading of blame. Definitions. For vectors
x preferable of y in sense of preference
or
if there is a set
such that 
and for some
but
.All of the followed operations of ordering defined in sense of
preference.For
denotes least of upper bounds (biggest of lower bounds) of A in X. With respect to preference
X is a partially ordered set (POS). A POS X is a join (meet) lattice if for every
At this point we require that for our polytope X it’s set of peaks has been a join lattice in sense of preference
Theorem 3.2.1. A piece-wice linear characteristic function game
with a lattice polytope set of preimputations possesses with a unique prenucleolus.Proof. Let for a linear game
on
is the set of solutions of MP that corresponds to
, i.e.
and
is a mapping. In difference of strongly bounded games sets
here not bounded and hence they are only closed and convex. Mapping
for games from this class can as well be represented as a mapping
We have proved in the previous theorem that
which means that
is a set of extreme points itself. Farther, we will deal with the least upper bound of set
in sense of preference
. We need to show that exists
For the latter recall first what we have written related to mapping
i. e
Then,
which is l.u.b. of set
is sense of
-preference also is l.u.b. for some set
. Because for each
there is only one upper bound that belongs to
, hence due to closedness of
and linearity of excess as a function of
.Again for the reason that every
is a linear function, there is a
such that
So for some numbers
where
in representations of above linear functions for
each one of
is a l.u.b. for set
. The same
are as well fixed points for mappings
. Because
so from there
Prenucleolus is the only vector that is biggest in sense of
preference, or which is the same as it is vector
that minimizes expression
At the same time for some
or
. To resume, vector
, which is the prenucleolus of
is the least of upper bounds for lattice polytope X and hence minimizes the expression with
above.
3.3. Mapping φ Possesses with Continuous Selection Functions
Below we prove existence of prenucleolus in case when mapping
possesses with continuous selection functions. We assume as well that there are both kinds of them there: monotone increasing and decreasing.Definition 3.3.1 A mapping
decreases (increases) if for
and
, from
follows that
Definition 3.3.2. A selection function for a multivalued mapping
is a function
such that for every
For the needs of this part we assume that the set of preimputations X endowed with sup norm topology. It is not worth a lot that in the definition of a game inherent a topological assumption regarding the payoff functions. We just need it to ensure the convergence of sequences
and continuity of selection functions for
.The existence proof of prenucleolus becomes pretty direct for mapping
that possesses continuous, monotonic selection functions.Theorem 3.3.1. Let
is a piece-wice linear characteristic function game, with a lattice polytope set of preimputations X, and
maps to
solutions of it’s MP’s. Then
possesses with a unique prenucleolus if there are monotonic increasing and decreasing continuous selection functions for
. Proof. First we prove existence of a fixed point for
selection function f and then show not emptiness of
set of fixed points:
After what we show that the obtained this way fixed point, which contained in
is greatest in sense of
As we have mentioned that earlier,
where
is the set of solutions of MP that corresponds to the game with simplex of fuzzy coalitions
. Farther for
and
We separate two cases.Case 1. Let
and
. As least upper bound of
The monotone increase of argument x we consider in sense of preference
.Let for selection function f assume that it is continuous, monotonic increases and
is a sequence of f -iterates from
That means
and
. From there,
is a monotone increasing in sense of
preference sequence. Since X is a lattice politope, so there is an upper bound of X, which bounds
and from where
converges to a point
Because
so due to continuity of f converge both of the sequences
and
, which means that
is a fixed point for f, i.e.
By the other side, because
hence
That in its turn means,
i.e. the same ē as well is a fixed point for
and set
is not empty.Let now show that
is the biggest fixed point in sense of preference
. Suppose that
and
It is clear that
in the sense of
preference.Assume that f′ is a monotone decreasing selection function for
. Sequence of f′ - iterates of
monotone decreasing. From there, for some number
and for some other number
which again holds true due to continuity of f ’. By induction we obtain that
Hence, in this case
prenucleolus is fixed point
Case 2.
and
In this case
is the biggest point in
that can minimize the maximal excess. From there it is the prenucleolus of
An example of a monotonic selection function. Example 3.3.1 Let
is a monotone decreasing mapping and for
be the following set:
such that
and 
when 
For
Defined this way function g(.) is a decreasing selection function for
.Remark 3.3.1. In the example above if to replace the condition of monotonic decreasingness for mapping
by the same kind of increasingness then function g(.) will become monotone increasing.
4. The Weak Monotonicity Property of Fuzzy Prenucleolus
Let
and (T, w) are two fuzzy games and
is a set of fuzzy coalitions such that
and for
Denote by
and
the sets of prenucleolies for games
and
respectively.Definition. The fuzzy prenucleoli is weakly coalitionally monotonic if
for
and
.The theorem below extends L. Zhu’s (1991) property of weak coalitional monotonicity for the classical prenucleolus on prenucleolies for fuzzy cooperative games. Theorem 4.1 For any fuzzy game its prenucleolies when they exist possess the property of weak coalitional monotonicity.Proof. Let construct
for game
be such that it results to prenucleoli
. Then there are sets
such that
.Depending on if coalitions
belong to set
or not one can describe the containing them sets from these constructs as well their mutual locations in
and
If
and for a vector
sets, for example
and
contain x then they coincide, because the vectors containing in both of the sets minimize equal excesses.Let now for a coalition
discuss first it’s mutual positions in constructs
and
. It is clear that there is a number j such that
. Because
so the position of coalition
in construct
compared with the same in
obtains by moving it up through the column of
to a certain set
, where
Set
that corresponds to
consists of vectors minimizing the excess of coalition
in game
. Therefore if
and
are prenucleolies of games
and
respectively and
then for
such that 
From there it follows that
Remark 4.1 The proved property remains true as well in the case when a game possesses with prenucleolus. Remark 4.2 When set
contains as well classical coalitions then inequality obtainedabove this time refers also to coalitions
For
we receive Zhou’s classical property of weak coalitional monotonicity i.e.,
when
and
instead are prenucleoluses and v,w are piece-wice affine games.
5. A Characterization of Fuzzy Prenucleolies
5.1. Some Preliminaries
For
we denote by
the set of all fuzzy coalitions that belong to cube
. To a
corresponds fuzzy coalition
, which is the vector
if
and
Fuzzy coalition
corresponds to the empty player coalition. We denote by
the class of all fuzzy games
that possess with prenucleolies. For a game
a payoff vector is a function
. x is efficient
if
The set of preimputations of
is:
Restriction of payoff vector x to S is vector
and for
denotes inner product of vectors 
5.2. The Properties
Below are the properties by what we are going to characterize fuzzy prenucleolies.P1. Non-emptiness (NEmpt.)P2. Weak coalitional monotonicity (WCM)P3. Consistency (Cons.)P4. Converse Consistency (ConCons)A solution on
is a mapping
which associates with each game
a set
that satisfies to properties P1-P4. The domain for solution
is the set of fuzzy games
.As that proved in Maroutian Y. (2017) the minimization process by solving of linear programming problems (LPP) after finite number of steps provides with a single solution, which is the prenucleolus for piece-wice affine characteristic function games.For not piece-wice affine characteristic function games started from some step k solution of the corresponding MP may not decrease any more, i.e. may be
for following problem. Vectors that belong to stabilized this way sets
we call prenucleoli.We will use Y - A Hwang’s (2007) extension of classical reduced game to games from
that has been introduced by Davis and Mashler (1965). Definition. Let
and
Reduced game with respect to S and x is
, where
Below are definitions of properties P2-P4.• Consistency (cons.) If
and
then
,
• Converse consistency (CCons.) If
and
then
• Weak coalitional monotonicity (WCM).Let
and
is a set of fuzzy coalitions defined in Part 4. If
and
are prenucleolies of
and
respectively, vectors
and
then fuzzy prenucleolies
and
are weakly coalitionally monotonic if
when
.As far as this property of fuzzy prenucleolies we have proved in the theorem of Part 4, so we will just refer to WCM without proving it again here.
5.3. The Results
Lemma 5.3.1 Let
,
and
For arbitrary
is the coalition of maximal excess then holds true following inequality
Proof. Let
and
are the same as they are in lemma’s formulation. Then
We need to show that if
is an arbitrary coalition then
Accept that for some
in contrary takes place the opposite inequality. By replacing in the inequality above first
by it’s expression and then doing the same with
in case if takes place the opposite inequality then that would mean existence of a set
such that
and at the same time for a
but
The latter one then would contradict to our assumption about vector x, i.e.
With this contradiction our lemma proves.Lemma 5.3.2. The prenucleolies satisfy consistency.Proof let
. For
and
due to it’s definition
. In reduced game
is efficient because of
and definition of game
From there it remains to show that for all
is an arbitrary vector then
The latter one follows from lemma 5.3.1 and the inequality in its turn means that
is a prenucleoli for
i.e.
Lemma 5.3.3. prenucleolies satisfy to converse consistency. Proof. Let
, with
is prenucleoli of game
and vector
We assume that for all coalitions
and for vector
reduced game
i.e.
is a prenucleoli of
We need to prove that x is a prenucleoli for
as well, i.e
Let
be an arbitrary vector and for
is the coalition of maximal excess in game
Then by Lemma 5.3.1
We need to show that for arbitrary 
Otherwice, if there is
such that
Then it would mean that for some coalition
where
if
and hence for that coalition S in reduced game
would not be it’s prenucleoli. The latter one violates precondition on converse consistency of
That means the inequality (5.3.1) is correct and x is a prenucleoli of game
Farther we will prove the uniqueness. It based on Elevator Lemma introduced by Thomson (2005), The variant of this lemma we use says that if a solution б is consistent and on the subdomain of all proper games of
it is contained in a solution
which is conversely consistent then the inclusion
always holds.Theorem 5.1. A solution
satisfies NEmpt., WCM, Cons. and CCons. if and only if for all
Proof. That
satisfies to NEmpt. follows from
belongs to domain
, where every game possesses with a set of prenucleolies. For each one of the rest of properties a corresponding statement we have proved.Assume that the solution
also in its turn satisfies to WCM, Cons, and CCons. Let
. To prove uniqueness we will use the method of induction on number
. For
. Suppose that 
if
and
The case
Let
Based on Con. of
for all
with
By CCon. of the prenucleoli
From there,
The inclusion
one can show by starting from
and come to
by applying similar proof. Hence, 
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