[1] | Singh, A. P. (2010). Optimal solution strategy for games, International Journal of Computer Science and Engineering, 2 (9), 2778-2782. |
[2] | Bhuiyan, B. A. (2016). An overview of game theory and some applications, Philosophy and Progress. LIX-LX, pp. 113-114. (accessed: January 15, 2020). |
[3] | Darkwah, K. and Bashiru, A. (2017). Game theory model of consumers’ response to mobile telecommunication service offers - A case study of Motens and Vodag in the Tamale Metropolis in Ghana, International Journal of Advanced Research, 5, 1352-1365. |
[4] | Morrow, J. D. (1994). Game theory for political scientists, Princeton University Press, Princeton. |
[5] | Shoham, Y. and Leyton-Brown, K. (2008). Multi-agent systems: algorithmic, game-theoretic, and logical foundations. Cambridge University Press, New York. |
[6] | Washburn, A. R. (2003). Two-person zero-sum games. Springer, Berlin. |
[7] | Hillier, F. S. and Lieberman, G. J. (2001). Introduction to Operations Research, 7th edition, McGraw-Hill-New York, p. 726-748. |
[8] | Kumar, S. and Reddy, D. S. N. (1999). Graphical solution of n x m matrix of a game theory, European Journal of Operational Research, 112 (2), 467- 471. |
[9] | Dixit, A. K. and Skeath, S. (1999). Games of strategy. Norton, New York. |
[10] | Geckil, I. K. and Anderson, P. L. (2009). Applied game theory and strategic behavior. CRC Press, Boca Raton. |
[11] | Von Stengel, B. (2008). Game Theory Basics. Department of Mathematics, London School of Economics, Houghton St, London WC2A 2AE, UK, Page 50. |
[12] | Moulin, H. and Vial, J. P. (1978). Strategically zero-sum games: the class of games whose completely mixed equilibria cannot be improved upon, International Journal of Game Theory, 7 (3–4), 201–221. |
[13] | Ponssard, J. P. and Sorin, S. (1980). Some results on zero-sum games with incomplete information: the dependent case, International Journal of Game Theory, 9 (4), 233–245. |
[14] | McCabe, K. A., Mukherji, A. and Runkle, D. E. (2000). An experimental study of information and mixed-strategy play in the three-person matching-pennies game, Economic Theory, 15 (2), 421–462. |
[15] | Athey, S. (2001). Single crossing properties and the existence of pure strategy equilibria in games of incomplete information, Econometrica, 69 (4), 861–889. |
[16] | Chang, H. S. and Marcus, S. I. (2003). Two-person zero-sum Markov games: receding horizon approach. IEEE Trans Autom Control, 48 (11), 1951–1961. |
[17] | Maeda, T. (2003). On characterization of equilibrium strategy of two-person zero-sum games with fuzzy payoffs, Fuzzy Sets Systems, 139 (2), 283–296. |
[18] | Edmonds, J. and Pruhs, K. (2006). Balanced allocations of cake. In: Null, IEEE, New York, p. 623–634. |
[19] | Al-Tamimi, A., Lewis, F. L. and Abu-Khalaf, M. (2007). Model-free q-learning designs for linear discrete-time zero-sum games with application to h-infinity control, Automatica, 43 (3), 473–481. |
[20] | Larsson, E. G., Jorswieck, E. A., Lindblom. J. and Mochaourab, R. (2009). Game theory and the flat-fading gaussian interference channel, IEEE Signal Process Magazine, 26 (5), 18–27. |
[21] | Li, D. and Cruz, J. B. (2009). Information, decision-making and deception in games, Decision Support System, 47 (4), 518–527. |
[22] | Duersch, P., Oechssler, J. and Schipper, B. C. (2012). Pure strategy equilibria in symmetric two-player zero-sum games, International Journal of Game Theory, 41 (3), 553–564. |
[23] | Perea, F. and Puerto, J. (2013). Revisiting a game theoretic framework for the robust railway network design against intentional attacks, European Journal of Operations Research, 226 (2), 286–292. |
[24] | Procaccia, A. D. (2013). Cake cutting: not just child’s play, Commun ACM, 56 (7), 78–87. |
[25] | Spyridopoulos, T. (2013). A game theoretic defence framework against DoS/DDoS cyber-attacks, Computer Security, 38, 39–50. |
[26] | Bell, M. G. H., Fonzone, A. and Polyzoni, C. (2014). Depot location in degradable transport networks, Transp Res Part B Methodology, 66, 148–161. |
[27] | Bensoussan, A., Siu, C. C., Yam, S. C. P. and Yang, H. (2014). A class of non-zero-sum stochastic differential investment and reinsurance games, Automatica, 50 (8), 2025–2037. |
[28] | Gensbittel, F. (2014). Extensions of the cav (u) theorem for repeated games with incomplete information on one side, Mathematics and Operations Research, 40 (1), 80–104. |
[29] | Grauberger, W. and Kimms, A. (2014). Computing approximate Nash equilibria in general network revenue management games, European Journal of Operational Research, 237(3), 1008–1020. |
[30] | Singh, V. V. and Hemachandra, N. (2014). A characterization of stationary Nash equilibria of constrained stochastic games with independent state processes, Operations Research Letter, 42 (1), 48–52. |
[31] | Marlow, J. and Peart, D. R. (2014). Experimental reversal of soil acidification in a deciduous forest: implications for seedling performance and changes in dominance of shade-tolerant species, Forestry, Ecology and Management, 313, 63–68. |
[32] | Boah, D. K., Twum, S. B. and Amponsah, S. K. (2014). Patronage of two radio stations in Kumasi using game theory, Journal of Innovative Technology and Education, 1, 17-23. |
[33] | Daskalakis, C., Deckelbaum, A. and Kim, A. (2015) Near-optimal no-regret algorithms for zero-sum games, Games and Economic Behaviour, 92, 327–348. |
[34] | Bockova, K. H., Slavikova, G. and Gabrhel, J. (2015). Game theory as a tool of project management, Procedia – Social and Behavioral Sciences, 213, 709 – 715. |
[35] | Farooqui, A. D. and Niazi, M. A. (2016). Game theory models for communication between agents: a review, Complex Adaptive Systems Modeling, 4 (13), 1 - 31. |
[36] | Gryzl, B., Apollo, M. and Kristowski, A. (2019). Application of game theory to conflict management in a construction contract, Sustainability, 11, 1 – 12. |
[37] | Stankova, K., Brown, J. S. and Dalton, W. S. (2019). Optimizing cancer treatment using game theory, JAMA Oncology, 5 (1), 96 - 103. |
[38] | Padarian, J., McBratney, A. B. and Minasny, B. (2020). Game theory interpretation of digital soil mapping convolutional neural networks, SOIL, 6, 389 – 397. |
[39] | Nash Jr, J. F. (1950). Equilibrium points in n-person games, Proceedings of the National Academy of Sciences, 36 (1), 48 – 49. |
[40] | Yeung, D. W. K. and Petrosjan, L. A. (2006). Cooperative stochastic differential games. Springer Science & Business Media, Berlin. |
[41] | Shapley, L. S. (1953). A value for n-person games, Contrib Theory Games, 2, 307–317. |
[42] | Washburn, A. R (2003). Two-person zero-sum games, Springer, Berlin. |
[43] | Piyush, N. S. (2005). Game theory problem solving using linear programming method and examples. https://cbom.atozmath.com/example/CBOM/GameTheory.aspx?he=e&q=lpp. (accessed: April 23, 2020). |
[44] | Williams, H. P. (2013). Model building in mathematical programming, 5th Edition. John Wiley & Sons Ltd., England. |
[45] | Sharma, J. K. (2010). Quantitative Methods-Theory and Applications, Macmillan, 168 - 170. |